#ifndef PRIMARYPLAY_H
#define PRIMARYPLAY_H

#include <QMainWindow>
#include "basic.h"
#include <QPainter>
#include"primaryplay.h"
#include<QMenuBar>
#include<QPainter>
#include<pushbutton_01.h>
#include<QTimer>
#include<QLabel>
#include<QDebug>
#include<QPropertyAnimation>
#include"QPalette"
#include<time.h>
#include"mycoin.h"

class PrimaryPlay : public QMainWindow
{
    Q_OBJECT
public:
    PrimaryPlay(int index);
    int level;

    int gameArray[4][4]; //二维数组数据

    //所有硬币二维数组
    MyCoin * coinBtn[4][4];

    //绘图事件
    void paintEvent(QPaintEvent *);


signals:
    void PrimarySceneBack();

public slots:
};

#endif // PRIMARYPLAY_H
